First look at static items

Developer Update

I can get on my local server again!

I haven’t touched XP/leveling since the last time I posted an update. These past few hours where I’ve been able to get back on the server, I have actually been working on making an item-spawner for non-crafted items. Undercova and others I may have forgotten (sorry!) have made a huge table containing non-crafted item data. It came to my attention that we need to be able to spawn these items with all their attributes in the proper way for a lot of features, including a part of leveling: Roadmap reward items. We also need to be able to load in some kinds of weapons with damage, armour with protection etc. in order to test combat algorithms properly.

Here’s what static item weapons look like so far. Some attributes are still missing.

Cheers,

Ziggy

Here’s the current work on armour: