Patch Notes – QA Release #12

Game Update

Greetings Galaxy,

These are the latest developmental changes on the Holocore currently available on Project SWG’s Test Server as of October 12, 2020. For more information and discussion about Project SWG’s open source development check out the Development Discussion.

Misc.

  • Added some more atmosphere objects
  • Added some ships to Theed hangar
  • Added some vehicles to Theed city
  • Changed Bestine sky traffic to a different one
  • Fixed lights position in Theed hangar

NPC

  • Added a table to define standard attacks for NPCs depending on their niche and weapon type
  • Added more info for NPC weapons like damage, weapon speed, damage radius, elemental type and values
  • Updated all NPC weapons in database

Loot

  • Updated loot tables ( SPECIAL loot groups are now seperated into NORMAL / ELITE / BOSS )

Spawners

  • Fixed a spawner on Lok
  • Fixed a spawner on Corellia causing an endless faction battle
  • Fixed some rogue corsec spawners on Corellia that caused an endless AI vs. AI battle in Rogue Corsec Base
  • Fixed some patrol routes on Tatooine
  • Fixed some patrol routes in Nova Orion Station
  • Fixed some patrol routes in Dead Forest on Kashyyyk
  • Updated Tatooine spawns
  • Updated Kashyyyk Dead Forest spawns

Last release: QA Release #12