Missing
Currently NOT implemented
In development
Partially implemented, unstable, being tested and/or fixed
Ready
Fully functional and has been implemented (fine tuning may be required)
Features
- Attachments
- Camps
- Cloning Terminal
- Combat (advanced)
- Crafting
- Factional Bases
- Factories
- Harvesters
- Jump To Lightspeed
- Mounts
- Pets
- Player Cities
- Player Vendors
- Public Buildings / Structures
- Quests
- Admin System
- Armor
- Bazaar
- Buff / Debuff
- Housing
- Instances
- Missions
- No-Build-Zones
- Professions
- Survey / Sample
- Advanced Chat (Chat rooms and channels)
- AI basic
- Badges
- Banking
- Basic Communication
- Basic Healing
- Basic Travel
- Character Name Generator
- Combat (basic)
- Conversations
- Datapad (Waypoints)
- Dynamic Spawners
- Elevator
- Experience System
- Factional Recruiters
- Factions
- Groups
- Inventory (Backpack)
- Item database (Armor / Clothing / Weapon / Food / Drink)
- Junk Dealer
- Map Locations
- MOTD
- Patrol NPCs
- Profession Starter Clothing
- PvP Factions
- Ressource System
- Skillmods
- Spawn Service
- Static Spawners
- SUI Windows
- Teaching
- Trade
- Vehicles
- Weather Service
Professions
- Architect
- Armorsmith
- Artisan
- Bio-Engineer
- Bounty Hunter
- Carbineer
- Chef
- Combat Medic
- Commando
- Creature Handler
- Dancer
- Doctor
- Droid Engineer
- Fencer
- Image Designer
- Merchant
- Musician
- Pikeman
- Pilot
- Pistoleer
- Politician
- Ranger
- Rifleman
- Scout
- Shipwright
- Smuggler
- Squad Leader
- Swordsman
- Tailor
- Teras Kasi Artist
- Weaponsmith
- Marksman
- Medic
- Brawler – GU 2