Patch Notes – QA Release #14

Game Update

Greetings Galaxy,

These are the latest developmental changes on the Holocore currently available on Project SWG’s Test Server as of today. For more information and discussion about Project SWG’s open source development check out the Development Discussion.

AI

  • Aggressive NPCs ignore players that have been incapacitated recently #3
  • Fixed issue where NPCs didn’t face the target properly when attacking #111

Combat

  • Added glancing blow combat roll #65
  • Add support for removing a buff by right-clicking on it. Only buffs marked player removable can be removed

Misc.

  • Added racial languages #53
  • Consumed item charges are now set correctly and is supported by splitting/stacking #281
  • Fixed static item weapon proc effect not displaying a proper text
  • Guild information for a player no longer loads forever
  • Updated item database
  • Updated no spawn zones for NPC cities and GCW bases
  • Updated a special weapon in database

NPC

  • Added kill collection info to NPC database
  • Updated all loot tables and chances for all NPCs
  • Updated several QZ Undead NPCs

Spawners

  • Added many new dynamic spawns for most planets
  • Added no spawn zones for Theed
  • Changed dynamic spawn chances and size
  • Don’t create spawners for NPCs with IDs that do not exist #37
  • Fixed an issue where dynamic NPCs would spam around players not in God Mode #273
  • Updated dynamic spawns
  • Updated QZ Undead NPC spawns on Dathomir

Last release: QA Release #14